Stay up to date with notifications from The Independent

Notifications can be managed in browser preferences.

Chess: White to play and lose

William Hartston
Monday 07 June 1993 23:02 BST
Comments

'WHITE to play and lose' is not the instruction you expect to see below a diagram, but such problems may be more useful than those of the 'White to play and win' variety. The diagram position is from Benko-Hartman, Norway 1984. White is a pawn ahead, but the game ended abruptly: White moved, Black replied, White resigned. What happened?

As a clue, we can tell you that White played one of Nxg6, Ncd5, f3 or Rae1. Which brought disaster?

The relevance of a 'White to play and lose' position is, of course, that games are essentially lost by bad play rather than won by brilliance. You cannot lose without making a mistake. Whereas one only rarely has the opportunity to deliver a 'White to play and win' finish, almost every move gives an opportunity to lose. So

ch08out-harts-nws losing practice, and learning how to avoid it, is a basic skill.

Grandmaster Benko fouled up with 1. Nxg6?? when the game ended 1 . . . Qxg2+] and White resigned. 2. Kxg2 Bf3+ 3. Kg1 Nh3 is mate.

(Graphic omitted)

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in