Bananagrams (£14.99). This fast-paced word game has managed to outsell its more traditional rivals, with the makers' boasting that with its novelty carry-case and board-free gameplay, Bananagrams can be played anywhere, anytime.
Rubik's Cube (£7.49). Although it's usually considered the world's best-selling toy, the famous multi-coloured cube only gets second spot in the UK. Invented in 1974 by one Ernő Rubik (a Hungarian sculptor and professor of architecture) the cube has shifted more than 350 million units worldwide.
Shopping List (£4.50). A memory game for three to seven year olds, Shopping List helps young children acquire literacy skills and recognise household products, asking them to remember which item is which when its card is placed face-down.
Scrabble (£18.99). More than half of all UK households reportedly own a copy of the classic word game. Invented in 1938 by another architect (this time the American Alfred Butts), the scores and frequency of each letter were decided by analysing the front page of the New York Times.
Medical Carrycase (£8.49). A classic role-play kit for budding doctors and one that offers a more socially responsible profession to aspire to than the previous game.
Monopoly (£13.99). Originally titled 'The Landlord's Game', Monopoly was invented to illustrate the dangers of the titular concept. Scores of special editions have been made include one set featuring a 23-carat gold board and diamond-studded dice. It was valued at $2 million.
Tomy Pop-Up Pirate (£9.99). Originating in Japan, Pop-Up Pirate is the top-scoring luck-based game on the list, with players simply taking it in turns to stick swords in the barrel until the spring-loaded Blackbeard jumps out. Think GTA 5 was the first game to make torture recreational? Think again.
Pass the Pigs (£6.45). Based on a dice-game named Pig this title has players roll plastic porkers, with scores allocated based on how the creatures land. Literally very difficult to play with real pigs.
20Q (£15). The classic parlour game of twenty questions has appeared as radio and TV shows, and now - thanks to the wonders of technology - you can play it by yourself. Twenty questions dates back to the 19th century and even appears in Charles Dickens' classic story 'A Christmas Carol' as a game of 'Yes and No'. The object of the guessing ("a savage animal, an animal that growled and grunted sometimes, and talked sometimes") is revealed to be Scrooge himself.
Insect Lore Butterfly Garden (£14.99). Allowing children to view the amazing and frankly bizarre process of metamorphosis up close, the Butterfly Garden comes with habitat and food, though parents have to send off to receive their caterpillar eggs in the post.
BrainBox - The World (£8.65).The geographical edition of this memory game asks players to memorize information about specific countries in ten seconds - 'win' that country by remembering the most facts, and win the game by holding the most countries after ten minutes.
Amazon/Green Board Games
20Q Version 2 (£30). Appearing twice on the list, the updated version includes a more recent iteration of the 'neural network' that powers the thing. It's intelligence is not based on raw computing-power, but on machine-learning: a web-based version of the game has been online since 1995, and with every game played, the network gets a little smarter.
Silverlit PicooZ Remote Control Helicopter (£15-£45). Although the most complex RC helicopters can cost thousands of pounds, models like these (made mainly from plastic) engender a lot less stress when it comes to crashes.
Articulate! (£26.99). The 'fast talking description game' has been around since 1992 and has consistently won prizes as the best game for adults. It's even overtaken the classic Trivial Pursuit in popularity.
Addictaball (£12.95). Just one of a series of 'puzzle balls', the object is to guide a steel marble through a 3D maze comprised of 138 individual stages.
Amazon/The Sales Partnership