But with graphics that comprise a series of stills with talking heads, and insufficient instructions to know where you are wandering as you click your mouse on various doorways, it's all rather confusing, especially if you are in search of a particular piece of information.
The intention is clearly one of education by stealth - give a child a game to play and they won't realise they're learning things - but the game-playing aspects are not strong enough to sustain interest. My seven- year-old spent a happy half-hour with it, but lost interest when he found himself wandering round in circles. I didn't do much better myself.
His verdict: "rubbish", modified after a little thought to "average". My verdict: well-meaning, but disappointing. The information provided is good and (apart from the silly accents) well presented, but it loses in accessibility as much as it gains from the interactive format. A dull game is worse than no game at all.
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