'But Mum, it's not a mindless game, it's art'
Computer games have gone up a level: they're the subject of a show at the prestigious Smithsonian museum. How did we get from simple blips to sophisticated artistry? Tim Walker finds out
VIEW GALLERY
Related articles
Does the written word encourage forgetfulness? Will novels play havoc with the delicate emotions of impressionable young women? Do the movies make us all into mindless zombies? Are video games art? The last of these questions can now join the rest in the junkyard of cultural history, for the Smithsonian American Art Museum in Washington, DC has just launched its newest exhibition: "The Art of Video Games."
Curated by games developer Chris Melissinos, the show will guide its visitors from Pac Man to Portal 2, via sci-fi classics such as Space Invaders, platform games such as Super Mario Bros, puzzles like Monkey Island, first-person shooters, social games, tablet games, Flower, Farmville, Angry Birds, Gears of War.
The games world enjoys many annual consumer showcases, but rarely a gallery exhibition – let alone one in such a prestigious institution. Yet in spite of its youth, it's already too large a medium to be distilled into a single exhibition: gaming contains as many or more genres and innovations in its half-century history as the movies managed in double that time, and is already the entertainment industry's most profitable sector. In recent years, games writing and graphics have both improved exponentially, and the acting of some performance-captured characters is better than that of certain Hollywood stars. Nowadays, games can move as well as entertain.
The Arvon Writing Foundation recently held its first video games writing course, heavily oversubscribed and part-taught by the novelist Naomi Alderman. Games writer and director Justin Villiers, whose work includes Dead Space: Extraction and Fable 2, says he recently worked on a game with an Oscar-winning animator. "There are film composers working in games, and the actors in my latest game are all film and television faces. There are people coming from everywhere in the arts to work in games now. That means games are richer; they contain influences from graphic novels and serious drama – not just sci-fi movies."
Last week, the "first-person, puzzle platform" game Portal 2 won Game of the Year at the Video Games Baftas, which have taken place annually since 2003. Tom Chatfield, author of Fun Inc: Why Games are the 21st Century's Most Serious Business, says: "Portal 2 has a wonderful, witty script, and I love that in this medium the most commercially successful game of the year is also the most critically acclaimed... In games, excellence is popular: the Mario games sold hundreds of millions of copies, and are also exquisitely crafted works of artistry.
"There comes a moment at which the label of art is applied to something by others," Chatfield goes on, "but art and artistry, as well as craft, have always been involved in making games. Even the very first game, Spacewar! [conceived in 1961], involved a lot of art in the realisation that a machine used for sophisticated calculation could also be used for entertainment."
Video games were once associated almost exclusively with fighting and first-person shooters, but the advent of new technologies – the Nintendo Wii, the iPhone, the internet – has changed all that. Equally, says Villiers, the more traditional areas of the market have changed creatively, too. "We're moving away from post-apocalyptic greyness and genetically-enhanced soldiers. BioShock was a first-person shooter set in a sort of Terry Gilliam, retro-futuristic world." Games even have an avant-garde. Last year, for example, Benedict Cumberbatch lent his voice to The Nightjar, an iPhone/iPad game played using sound alone. Provided you're wearing decent headphones, you can play it with your eyes closed.
Despite its inevitable limitations, Chatfield believes beginners and hardcore gamers will both appreciate the Smithsonian exhibition. "Because the medium is young and not formally categorised, it's really accessible. People will have fun without worrying too deeply about, say, 'post-impressionistic' gaming. When I get to an age where I find myself curating gallery retrospectives of 'early-social' games and 'pre-social' games, and 'pre-tablet' and 'post-tablet' games, something will have been lost as well as gained."
Life & Style blogs
Wandsworth tops aspiring young professionals hotspot list
Other popular areas include Didsbury, Clifton in Bristol, central Cambridge and West Bridgford
Christian GPs and the morning after pill: Much needed clarification
Doctors are allowed to have personal beliefs, just as long as these beliefs do not interfere with th...
Justin Webb on the medical advances in tackling heart disease
BBC journalist Justin Webb talks about his experiences of the advances in preventing heart attacks a...
Travel Shop
-
The 10 Best Scotch Whiskies
-
Meet David Karp, the 26-year-old high school dropout worth $275m after selling Tumblr to Yahoo
-
Game on: Xbox 720 and PS4 go head to head with Microsoft set to launch console today
-
Virtually Stephen Fry: Star launches (possibly) the world's most self-regarding app
-
The 10 Best children's activity books
- 1 Tottenham to smash pay scale with £150,000-a-week contract in attempt to tie Gareth Bale to club
- 2 Austerity has hardened the nation's heart
- 3 Gay couple beaten in park urge MPs to moderate language on gay marriage
- 4 Be more professional! GCHQ staff rapped as WikiLeaks founder Julian Assange reveals messages that he says point to 'fit up'
- 5 Top A&E doctors warn: 'We cannot guarantee safe care for patients anymore'
Get your summer started with British Military Fitness
BMF is the UK’s biggest and best loved outdoor fitness classes
Visit York
Find out what The Independent's resident travel expert has to say about one of the most beautiful small cities in the world
Enter the latest Independent competitions
Win anything from gadgets to five-star holidays on our competitions and offers page.
Business videos from commercial thought leaders
Watch the best in the business world give their insights into the world of business.
iJobs Gadgets & Tech
SAP PP
£45000 - £60000 per annum: Progressive Recruitment: SAP PP functional consulta...
SAP SD Consultant
£475 - £476 per day + negotiable: Progressive Recruitment: SAP SD Contract Con...
SAP Consultant MM/WM
£40000 - £47000 per annum + BENEFITS : Progressive Recruitment: Sap Consultant...
SAP Project Manager
£60000 - £70000 per annum: Progressive Recruitment: Your technical knowledge o...
The price of pacifism
Jason Isaacs: Groupies, theatre bores and James Bond
Sealand: 'Micronation' or illegal fortress?
Legend of James Hunt has set Hollywood hearts racing
Macklemore: 'I don't have moderation'







Comments