The fantasy RPG Fable asked gamers to create an avatar based on the choices they made while playing.
This concept is repeated in Fable II, where those with a taste for trouble will have a very different experience of the game than peace-loving types. While you create your own narrative, the backdrop for it is a beautifully realised world full of thoughtful touches, including a canine companion to help you explore. The main quests won’t take long for an accomplished player to complete, but with Fable II, the journey is the crucial element.
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