Sci-fi hokum meets real-time strategy once again, as Blizzard’s long awaited expansion of StarCraft 2 finally finishes its preparation for war; this time with the Zerg taking centre stage (they being Giger-esque aliens hell bent on the assimilation all other races).
As before Blizzard have injected a clever, if necessarily limited, mix of gameplay styles, so that you’re rarely left following the tired ‘build a vast army’ formula; instead being forced to make quick decisions against the clock or nursing finite forces against overwhelming numbers.
It’s online where the game takes off however, with further subtle changes implemented to reinvigour the videogame chess that is StarCraft and complete a must buy package for fans.
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