Life and Style

The Wii U has taken a different path to the Xbox One and the PS4 - and the latest instalment of Nintendo's stalwart series shows how good this can be

Prince of Persia: The Sands of Time (12A)

Like Pirates of the Caribbean, the origin of this sword-and-sorcery epic is almost its own disclaimer: "based on a video game".

A fistful of video game dollars

A new Western-themed shoot-'em-up has a film-size budget and projected sales movie directors would kill for

Wake up and smell the terror...

As a gaming journalist it’s fair to say you get looked after pretty well by PR reps, a beer here, a vol-au-vent there and a comfy chair to settle into as the latest game is revealed. Seldom, however, does a gaggle of games journalists get let loose in the midst of dark woods with only a torch and our wits to save us.

Games Reviews: Alan Wake

Alan Wake: The interview



Following a recent PR event where members of the press were driven into the woods in the middle of the night, ambushed by knife wielding maniacs driven by dark forces and chased until a flare drove off our pursuers, we got chance to speak to Oskari Hakkinen, Head of Franchise Development at Remedy Entertainment, about Alan Wake.

Michael Plant: Take your posse online with Red Dead Redemption

With the release of Rockstar's 'wild-west-em-up' Red Dead Redemption just around the corner it's about time they lifted the lid on the game's multiplayer options; let's be honest, who isn't looking forward to revisiting their youth via a dose of online cowboys and indians (or should that be native Americans)?

'Uncharted 2' nabs five trophies at video game awards

"Uncharted 2: Among Thieves" stole the show at the Game Developers Choice Awards.

The red carpet race
for Bafta nominees

Awards season is gearing up but it’s not the pre-Oscars excitement that’s getting gamers under the collar.

Trailer: Red Dead Redemption

For a small insight into the amount of research that goes into videogame development look no further than this latest Red Dead Redemption trailer.

BioShock 2: The interview

When 2K Marin’s BioShock first appeared on PC and Xbox 360 back in 2007 its Creative Director, Ken Levine, was able to create an experience praised as much for its discussion of philosophy as it was its non-linear action sequences.

Games Reviews: Dark Void

Games Review: Bayonetta

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