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The launch of a MMO is always beset with woes. Glitches, lags, server meltdowns and unfavourable comparisons to World of Warcraft tend to be the norm, and Star Trek Online is no exception. Despite the hiccups, though, there’s a lot to like – the character creator is good, the universe is huge and the geeky details are spoton. But with a game this vast, it’s almost impossible to judge how it will play out in the long term. One can only hope it will live long and prosper.
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