The first hand-held, pocket-size computer game arrived in Europe and America in the Eighties and was one of the earliest experiments in putting technology and toys together.
Blips and bleeps echoed around school playgrounds. Before Gameboy stormed in with its any time, any place, any game format, these were mobile enough to fold up and put in your pocket. With only one game per toy, the Game & Watch did not have variety in itself, but offered mobility to the users, who could play solo or in a group. Oh, and Donkey Kong's fat Italian plumber jumping barrels is hardly a violent image, unlike some games we know of.
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