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Oculus Rift will work with Macs when 'Apple makes a good computer', founder Palmer Luckey says

Oculus founder Palmer Luckey made the comments at an Xbox press event

Doug Bolton
Friday 04 March 2016 14:07 GMT
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A man uses a prototype Oculus Rift at the Consumer Electronics Show in 2014
A man uses a prototype Oculus Rift at the Consumer Electronics Show in 2014 (ROBYN BECK/AFP/Getty Images)

Palmer Luckey, the founder of the Oculus virtual reality (VR) company, has said the Oculus Rift will only work with Macs when Apple decides to "release a good computer."

Speaking to ShackNews at an Xbox press event, Luckey was asked if there were any plans to make the Oculus Rift VR headset compatible with Apple computers - currently, it only works with Windows machines.

Luckey responded: "That is up to Apple. If they ever release a good computer, we will do it."

"It just boils down to the fact that Apple doesn't prioritise high-end GPUs (graphics processing units)," he said.

"You can buy a $6,000 Mac Pro with top-of-the-line AMD FirePro D700s, and it still doesn't match our recommended spec."

"If they prioritise higher-end GPUs, like they did for a while back in the day, we'd love to support Mac. But right now there's just not a single machine out there which supports [the Rift]."

Apple fans don't have to worry about being left out of the VR revolution - the Rift's main competitor, the HTC Vive, works on Windows, OS X and Linux, although it's more expensive.

The Rift will ship to people who have pre-ordered in July this year. Vive pre-orders will be dispatched in May.

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